This function can be called by any Client. It forcefully kills the connection between the server and the Client who's clientId you provided.
clientId
KickPlayer(client_id)
client_id
The RNet Client Id of the player you want to kick. This must be a Number
N/A
The Client you kicked will run the callback_DisconnectedFromServer function and then ths server will kill its connection.
callback_DisconnectedFromServer
Last updated 2 years ago