KickPlayer(client_id)
Description
This function can be called by any Client. It forcefully kills the connection between the server and the Client who's clientId
you provided.
Syntax
Argument
Description
client_id
The RNet Client Id of the player you want to kick. This must be a Number
Returns
The Client you kicked will run the callback_DisconnectedFromServer
function and then ths server will kill its connection.
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